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DeepLeftAnalysis🔸's avatar

How feasible is it to replace k-12 education with a series of video games? Would this result in a society run by anti-social/autistic people? Is there any useful information that cannot be taught in the form of video game?

One possible consequence of a Gamer Revolution in education would be female apathy. Currently, K-12 education is social: a teacher at the front, students sitting down, listening. It is a social scene. Females engage with this because they have a greater average desire for social conformity. If there was no classroom, but just a series of video games, I think females would be less interested in learning if there was no social enforcement mechanism.

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